DeathSkull
Realm Warden
Owner
Working on Pixel Genesis - THE REVISION
Posts: 490
Realm Leader
|
Post by DeathSkull on Dec 4, 2019 5:52:23 GMT
As you may have noticed, I did a little easter egg in the past update, where if you click the "Dark Matter" image to the side of the screen, it takes you to our shop! Here is a teaser, still a lot of code to do before its ready for testing and release. Stay tuned. There will be more features as well!
|
|
DeathSkull
Realm Warden
Owner
Working on Pixel Genesis - THE REVISION
Posts: 490
Realm Leader
|
Post by DeathSkull on Dec 9, 2019 7:51:09 GMT
Along with the shop in progress, I will be implementing a "Character Selection" option as well. Be on the lookout for updates.
|
|
DeathSkull
Realm Warden
Owner
Working on Pixel Genesis - THE REVISION
Posts: 490
Realm Leader
|
Post by DeathSkull on Dec 10, 2019 5:49:45 GMT
ALOT of things are being worked on currently here at Pixel Genesis! Now we are working on something everyone has been asking for. Can you guess what it is?!
EDIT: Will come along with "The Shop"! Its something that has to be implemented in order to have "The Shop"!
|
|
DeathSkull
Realm Warden
Owner
Working on Pixel Genesis - THE REVISION
Posts: 490
Realm Leader
|
Post by DeathSkull on Dec 15, 2019 0:38:23 GMT
Have paused the shop work to work on something I think will be really fun and cool! HINT: Has to do with whats in the picture on the first post!
|
|
DeathSkull
Realm Warden
Owner
Working on Pixel Genesis - THE REVISION
Posts: 490
Realm Leader
|
Post by DeathSkull on Dec 15, 2019 1:09:20 GMT
Texture Update incoming!
|
|
DeathSkull
Realm Warden
Owner
Working on Pixel Genesis - THE REVISION
Posts: 490
Realm Leader
|
Post by DeathSkull on Dec 18, 2019 23:56:35 GMT
Dirt = ? Hits
Lava = ? Hits
Gold Block = ? Hits
Diamond Block = ? Hits
.......................................................
Pick Axe = ? Damage
"Saving Game"
|
|
DeathSkull
Realm Warden
Owner
Working on Pixel Genesis - THE REVISION
Posts: 490
Realm Leader
|
Post by DeathSkull on Dec 19, 2019 0:44:23 GMT
|
|